The Philosophy of Art and Design; Week Two, What is Art?

Following on from the first session of “The Philosophy of Art and Design”, the second week focuses on arguments as well as asking the big question, “What is Art?”.

In order to understand “What is Art?” I first began by looking at some famous pieces of art that are seen as controversial, for instance Duchamp’s urinal was one of the first pieces of art to contradict the common vision of what art is considered to be. This marks the point when art becomes something more than simply what the eye can perceive, but it becomes more about the idea (1917).

Many consider art to be something that provokes emotion, as well as being able to be created by anyone, it must be require effort to produce as well as must be seen by an audience alongside requiring a sense of creativity. Although this view is quite accepted further research has revealed problems with this view, the ever changing and fluidity of art makes it extremely difficult for art itself to have a definition that could be used for the whole of time. Another problem with this view is the fact that many of the factors used here to define art are relative, in particular effort and skill, someone who is extremely talented within the creative industry would consider have a much larger skill set than someone who is a beginner in creating artworks.

A question that is very important to ask is “Who decides what is art?”. Would it be the most successful artist? or simply the view that is most commonly accepted? However how would one discover what the most accepted view is in the first place. I personally feel as though art itself is subjective to the viewer, I very much believe in the “Eye of the beholder” opinion”. If two people look at the same piece, I feel it is okay that one may consider it art and the other may not, I consider that simply one of the many complex things about being a human.

However, others continue to search for a concrete meaning, a popular opinion on the meaning of art is to consider the “Necessary and Sufficient conditions”.

The way Necessary conditions work is as follows,

If something is going to be art, it must possess this quality

The way Sufficient conditions work is as follows,

If it possesses this quality, then it is art.

However what quality should something have in order to make it art? Expression? This cant be used as football fans may shout support for their team as an expression, does that make that art? Beauty? If a landscape contain beauty, is that art? it has not been “crafted by any individual and so previous searches for a meaning of art are totally abandoned. In truth, I think any attempt at finding a meaning of art is flawed within its nature due to the fact that history will continually change art, and therefore the meaning within it. It would be more suitable to find meanings for certain movements within art rather than one solid meaning for all of art itself.

Referring back to Duchamp’s urinal, it proves that art has no physical boundary, as well as proving that art is not only beauty Danto’s expression of the opinion of Art is that Art is something that requires external knowledge about art itself to understand, art is something that is no longer about what it looks like, the work must become something further than simply what our eyes perceive, requiring artistic theory. Art can also be down to an informed interpretation, Danto states that with a knowledge of art, if you can make an argument that something is art, then that itself proves that the piece being argued about is already considered art. This alongside the fact that if a work is puzzling, then it engages metaphor, making the work more interesting by moving the mind to action.

 

Arguments

An argument is a way of supporting ideas, a way to prove one of your ideas. An argument will be the factor that determines whether an opinion is strong or weak.

(Look at moodle slides after break of week two session).

 

 

 

The Philosophy of Art and Design: Week One

Now beginning my second term of constellation I have now started a new topic, The Philosophy of Art and Design, for the first week we looked at the famous philosopher Berkeley for the first time, exploring his ideas and thoughts on the world as well as analysing his most famous text “To be is to be perceived”. When exploring this text we also looked into the ways it has been challenged, i found it difficult to argue with Berkeley’s thoughts, I feel this is due to the nature of philosophers themselves. Unlike scientists or Religious persons, they do not attempt to persuade others of another viewpoint, their observations are very much neutral, they may believe certain thing how ever a famous question Berkeley asked was “If a tree falls and no one is there to hear it, does it make a sound?”. Within this he is simply asking a question, he does not state that he thinks it does/does not, because of this the reader is left thinking, when I attempted to counter Berkeley’s question I used physics as Newton teaches us that energy can never be lost, only transferred into different forms, due to the fact that the tree falling would cause it to lose its potential kinetic energy, that energy would have had to be transferred into sound energy. However it was pointed out that scientific instruments used to measure energy levels could be considered only an extension of our own human perception, and that the event is then perceived once the measurements are done. Alongside thinking of ways to disprove Berkeley  I was also presented with the work of John Locke, who opposed Berkeley and also attempted to disprove him, writing that “Let us then suppose the mind to be, as we say, white paper,void of all characteristics,without any ideas; how comes it to be furnished?”.

Berkeley (1650) marks the beginning of modern thinking within humans, he marks the point in time when we no longer simply drone on with our lives, un questioning of its purpose, he is considered one of the first to question life itself, raising thoughts that objects that do not possess self cognition require the perception of one with such ability to even exist within the world. For example, a bottle is only purple because there is a person there to perceive that very property.

I thoroughly enjoyed this session of constellation, the challenging concepts forced me to think deeply and philosophically about concepts i had not previous thought about. Learning large amounts of new information and generating initial ideas for what I will eventually write my essay about at the end of this term, I look forward to next week and hope it brings similar challenges to learn about and face.

Graphic Communication in Context: Choosing my Article and initial Responses

As the editorial unit begins I was presented with ten potential articles that I could create my three, double page spreads about. Although I read through many of the articles the two that jumped out most to me were Can A French Friar End The 21st-Century Slave Trade_ as well as In A Perpetual Present (1) 

While both texts were very interesting to read and analyse, As well as I was able to highlight and annotate large portions of the articles identifying the key parts of information, such as useful quotes and facts. I decided to go for “Can A French Friar End The 21st-Century Slave Trade”. I made this decision as the alternative article, although has much potential, was chosen by a large portion of the class and so I felt it would be more difficult to generate innovative and new ideas when the topic had so many brains already choosing that article. I also felt the article about modern slavery had much more potential, the fact that it is set mostly within places around the amazon, yet details areas around the entire globe, the concept itself, a crowd of millions of people working within “hidden slavery”, all of this alongside the fact that there will be expansive amounts of research that could be done to acquire further relevant information.

After some brainstorming seen above, me and others correlated our opinions on the article and what things we drew from reading and analysing it. I personally discovered the lack of mention of money within the article, as well as the expansive description of the Frenchman Xavier himself, because of this some of my initial thoughts include illustrating him as he is described within the article, this could then be paired with the quote “What occupies him is not the promise of a distant heaven but the use of Christianity to help the poor fight for better lives”. Or something similar, I feel the almost heroic type depiction of him met with the quote would help to translate the gravity of his actions, colour schemes could be very dark or, in particular for the first section, put within the colours of the French flag, however I will want to avoid causing potential bias. The second and third section of the article describe the problem and the countries involved with it. Some things I found particularly shocking about the article was the sheer number of people put into this form of “modern slavery”. One quote stood out among the rest of the article of me “The final country to outlaw it was Mauritania, in 1981″. I think it is important to translate the fact that slavery is still somewhat common today and has taken an entirely new form, it still exists, yet is much more hidden by countries narrowing the definition of slavery. Initial colour schemes that come to my head are Blacks, Reds, Sea blues/greens and Whites. Black paper may help to translate the seriousness of the topic while still keeping it aesthetically pleasing.

After a talk with David about our thoughts on the article and how to approach it, I have been told that cliches much be avoided at all costs. What will make this project a success for me will be smart and innovative use of visual metaphors, after taking this in I now know I must avoid uses of chains, shackles etc. this will come across as too much of a cliche and therefore force the reader to lose interest very quickly. Moving on from this day I will now work to expand my research and begin looking for ideas that will influence my initial sketches and designs, I will also have to begin looking at what potential grid systems I wish to experiment with.

Editorial Entry: One

As an introduction into our new, editorial based project. We were tasked to, once again get into groups and then create some rough sketches of layouts based on a chosen topic, the topic my group was given was titled, “Wallpaper, In or Out?”

After some deliberation as to whether or not we wanted to change the topic, we decided to stick to the Wallpaper title and began finding articles to create a layout around. My article was relatively short in text so i knew i would have to use large amounts of imagery in order to prevent my work from looking to empty. Due to the modern trend nature of the article i decided o create a very modern looking finish to my design, keeping it simple yet effective. I think i did this well, the large image showcasing Wallpaper alongside well placed body copy and headings. However our group lacked consistency throughout our 8 pages, using different fonts and varying pace throughout, others did not go for the modern approach as much and so the results looked too contrasting. However from this exercise i have learnt much about the editorial process and was able to look at some more successful outcomes from other groups, this task served as an interesting and valuable introduction into editorial design as well as a welcome re-introduction into the programme Adobe InDesign, I will be using InDesign a great deal more over the coming weeks so, using grid systems to create a piece of editorial design in roughly five wees time. If i were to do this exercise again I would correlate more closely with my group as well as experiment more with the grid system, rather than keep with the relatively simple 3 column grid and 12.7mm margins that our group used throughout the entirety of the workshop.

PROTEST! “Field” Project 2.0

As a followup to the previous field project we have been tasked with creating a protest, for this part of the project we are to be put into larger groups, ours, in particular, is a group of 5, containing students from both Graphic Communication as well as two students studying Illustration. As part of developing our protest we are tasked with many different smaller tasks that are one week in duration, some more focused on the Graphic Communication section and some more focused on the Illustration section. However, all the different tasks would serve to give more detail and increase the complexity and quality of the issue that we would be protesting about. We would be working both independently to develop initial ideas and idea generation, while also doing the same collaboratively within our groups to finalise and perfect the final outcomes which will then be presented at the start of every new week.

Introduction Task

Beginning with a starter task to introduce us to our groups. Whereby we were given newspaper and tape, we would then create an animal of our choice, there was minimal guidance previous to the creation, other than when showcasing the creation of the animal it had to include three of our five group members. Only being given a short amount of time to create we quickly decided to create a jellyfish as our chosen animal, having one group member function as the top wearing a newspaper dome made of scaffolding type tubes covered over by sheets of paper and tape to give a round and smooth finish, this would be work as a hat, the two others would stand aside and act a the swinging tentacles as the group proceeded forward together. This task not only served as a valuable icebreaker to introduce the group members to each other, it also helped to quickly let everyone get first impressions of each other, giving them valuable insight into one another thinking process and how we could utilise our minds collaboratively rather than simply going through the creation process alone.

PROTEST! Topic Development

To begin the brainstorming process which would decide what topic our group was going to protest, we quickly created a list of roughly 10-12 initial ideas that we agreed would have potential. These ideas included:

  • Deforestation
  • Illegal Diamond Mining
  • Homelessness
  • Climate Change
  • Mental Health
  • Farmers in South Africa
  • Brexit
  • 3rd World Problems

The way that we determined whether or not to consider an idea was if we could immediately think of some initial ideas for a protest, as well as everyone having a base knowledge of what the topic was an what it was about, as well as ensuring that everyone in the group was happy with creating a protest for that topic. We also felt it important to be very clear what we wanted to change with our protest, factors like this ruled out a few options immediately but we still couldn’t decide what we wanted to protest. The group then turned to the internet to quickly search each of the remaining topics to see if any of the topics remaining had been over protested or if there was not sufficient research to be able to create a persuading protest. This ruled out topics such as Brexit which the group felt had been far too over protested, if an issue is already known we felt as though creating yet another protest about it would have minimal impact. I personally suggested that if we were to present an audience with an issue that they had previously not heard about/heard very little about and convince them of our point of view while also displaying a knowledgeable and fair argument it would show a higher level of not only design skill but protesting and arguing skill overall. This narrowed down the choices to my suggested topic of Illegal Diamond Mining.

Illegal Diamond Mining

Upon initial research our group found that Illegal Diamond Mining mostly occurs in Africa, as well as the fact that much of the research was a few years old, suggesting that once this was a huge problem that was within the public eye however different issue came along and overshadowed it. However the problem was never solved, meaning that those who are victimised by issue are still suffering without the hope of immediate help, as a group this finalised that this would be a perfect topic to protest in the hope of once again rallying support to help prevent the issue forever. Many countries are affected by Illegal Diamond Mining, after research we discovered these are more commonly called “Blood Diamonds” or “Conflict Diamonds” we decided to name our movement after “Blood Diamonds” as we felt it was short, impact full and began to explain the problem effectively while still grabbing the viewers attention.

We began to research much further into “Blood Diamonds” how they go undetected and what processes are already in place to prevent their sale into large, respected diamond and jewellery selling and cutting companies.

A “Blood Diamond” is a simple term often used for a diamond that has been mined within a country that is controlled by rebel forces or insurgents, most commonly occurring within a civil war, the diamonds will be mined by citizens against their will and very often for very little or no pay at all. The workers will then be forced to hand over the mined diamonds at gunpoint, the diamonds mined from these mines will then be sold to fund the civil wars efforts, resulting in further conflict. Often these diamonds will be bought cheaply in comparison to other countries where diamonds are found, such as Canada. Due to the poor working conditions the diamonds can be sold very cheaply and the insurgents are still able to make extremely large profits. These diamonds are sold to large companies such as Rolex and De Beers, where they are cut and cleaned therefore making them untraceable and undetected.

The seven main African countries affected by Blood Diamonds include: Sierra Leone, Liberia, Angola, Republic of Congo, Ivory Coast, Central African Republic, Democratic Republic of Congo. However there is a particular mine located within Zimbabwe named the “Marange Diamond Mine” where blood diamond mining is particularly publicly known and consistent. Due to the president of Zimbabwe “Mugabe” being part of a corrupt government there is very minimal to no regulation within the forced mining of diamonds within mines such as “Marange”. Government appointed corporate entities and members of Mugabe’s inner circle are given unrestricted access to the mines, using the mines and the revenue generated from them to maintain the grip of power. Given the fact that there are already interactions efforts to stop this, therefore another protest would make little difference. Because of this, within our group we have decided to point our protest more so in the direction of forcing those large companies such as De Beers to publicly and clearly display where each collection/shipment of diamonds have been traced from. This will stop the allowance of “Under the table” cheap blood diamond purchasing, this will also, in turn remove the demand for blood diamonds and hopefully reduce the supply and help prevent the torture, mutilations and kidnapping of those affected.

Further Research Into Blood Diamonds

Blood Diamond Research

https://www.hrw.org/news/2010/02/01/blood-diamondhttps://www.globalwitness.org/en/campaigns/conflict-diamonds/zimbabwe/https://www.theguardian.com/world/2010/aug/05/blood-diamondshttps://www.pambazuka.org/land-environment/marange-diamond-fields-zimbabwe-overview

Manifesto

For the first of three, one week projects we were tasked with creating a manifesto for our chosen topic, to begin this task we filled out a sheet that serve as a guild line as to how our protest would work, covering basic things like; what changes we would like to achieve by doing this protest as well as who we would like to make these changes (Display Picture from group chat).

Delving further into the research of blood diamonds, I discovered that there has been efforts in the past that are currently still in place to prevent the distribution of illegally mined “Blood Diamonds”. This is labelled “The Kimberly Process” which is a government led scheme which was launched in 2003 tasked with the purpose of cleaning up the diamond trade, particularly within Zimbabwe, over 75% of the worlds diamond mining and trading countries have become part of this scheme. However this process was quickly outsmarted and made irrelevant, due to the fact that it only has a slim definition of what a blood diamond is, according to the Kimberly process a blood diamond only classifies as a problem if “rough diamonds are used by rebel movement to finance again legitimate governments”. This makes illegal diamond mining particularly easy in countries such as Zimbabwe where corrupt governments are in power, an entire country full of diamond rich reverses can continue to operate without being threatened by the Kimberly process. Additional facts concerning blood diamonds include

  • Roughly 4-15% of all diamonds mines are conflict “Blood” diamonds with an estimated value of around £6.1 Billion.
  • Wars funded/caused by blood diamonds have cost Sierra Leonne 75,000 lives and caused in excess of 500,000 refugees. Crimes include murder, rape and mutilation

Through the form of illegal diamond mining Sierra Leones government has also been cheated out of many millions of pounds, simply adding to the problem

Designing and Developing the Manifesto

After extensive research into the chosen topic the group then began creating initial ideas/imagery that could be collaborated together to form a potential final outcome. before creating my initial ideas i began by searching Pinterest for already created designs for two reasons, firstly to ensure that I was not creating something that had already been made as well as using Pinterest to get me inspired, creating a flow of ideas from already created and successful designs. Below are some examples of posts that i felt inspired me throughout the manifesto designing process. The following designs were all found published on Pinterest.com.

 

After being adequitley inspired by designs found online i then began creating some rough initial designs using a combination of Photoshop and illustrator. After the first day of initial research the group decided that a good way of achieving a diverse pool of designs was to all go away and create a number of initial ideas and then post them into a chat where each collection of designs would be critiqued and praised so that we would continuously come closer to the manifesto design that the group wanted to create. However before we split up for a day or two we first decided a basic colour scheme, this included a large amount of black and red to help symbolise the coldness and the danger involved with the merciless killing related to the mining of Blood Diamonds, as well as white to contrast with the darker shades and free up some space. Finally small amounts of light blue were planned to be used, this would help to contrast the dark, bloody red as well as assist in representing the crystal blue to the diamonds.

Following on from the research into blood diamonds I have also researched into what companies have been known for buying diamonds mined within these conditions. I found that companies such as Rolex were one of the worst offenders. After doing this I then looked into the logos that these companies use, I found that the majority of diamond selling companies use a logo similar to this kind of design52598b6e1cd6d53ac3499586bc0bf02b

Many companies use the image of a elegant looking geometric style diamond alongside a symbol of royalty such as a crown or wreaths surrounding the diamond.

After viewing these i tried out a few sketches and concepts that appeared to mock these logos, by first designing something that was very similar to the design above but being careful to change certain parts of it, I then began changing certain aspects by applying “Blood Diamond” effects, this included things like, changing the colour and adding blood drops to make the diamond appear less elegant and to help symbolise the corruption and murder that goes into the mining of some of these diamonds. I also experimented with the idea of presenting royalty and power within the logo, by adjusting the crown to make it look more disturbing, surrounding the crown with thorns that echoed the same colour as the blood red that dripped down the sides and over the edges of the otherwise crystal blue coloured diamond. I found that this design seemed to take already existing logos and show hidden truths, by taking something that already exists and changing it in such as way as to make something so elegant and royal as a diamond appear corrupted and evil would help to not only get the protests message across but also helps to show where the problem of blood diamonds really is. By imitating famous diamond company logos it helps to show that the problem lies within these companies purchasing their diamonds from places such as “Marange Diamond Fields” where corruption is rife. I have also added chains surrounding the diamond to help symbolise the slavery that those who are put to work within the mines are forced to endure. I think this imagery works effectively and delivers its message correctly, however it would work much more efficiently when placed alongside some text that helps to make the viewer think about the imagery, perhaps placed on a protest sign alongside a slogan that denoted the company that it is imitating. While this could be used alongside text i find that this design would also work effectively as a sort of logo for the entire protest, including a small title underneath or above with the words “Blood Diamond” and perhaps a slogan, utilising a logo that would appear on all of the final designs and every bit of material produced for the protest would help to tie the different areas and designs together and help viewers to realise that it is all part of one protest. If i were to make this imagery again I would improve is by including more detail within the “crown of thorns” placed above the diamond itself, this would help to make it more clear exactly what the thorns were, assisting to not only improve the aesthetic nature of the piece but to also increase the effectiveness of the message. Originally i did want the blood parts that appear on the diamond to look more dirty and unpleasant to look at, however due to the fact that i was using illustrator so that my imagery would be vector and could be resized to any size desired without loss of quality my tools were somewhat limited, sticking to mainly the pencil, brush and pen tool to create this piece the final finish appears slightly too clean than I first imagined. However this did also have unforeseen advantages, due to the lack of large amounts of extremely small details this design would work equally effectively when sized both very small and very large such as a banner or placard within a protest. The design described has been displayed below,Logo draft 1

After seeing how successfully i felt my first initial imagery went, I decided to create more, utilising both typography and imagery to achieve a more varied range of outcomes, in turn making my groups outcomes more effective. For the following designs I did not include any of the crystal blue colour that is so prevalent in my previous design, this is due to the fact that after viewing some of my groups early outcomes, they seemed to not be using much blue if any at all. In order to achieve a greater level of collaboration i decided to attempt to make more designs only using black, white and shades of dark red. I feel the left hand side deign has a large amount of potential, having a more three dimensional feel than the first design due to the fact that the entire work appears from an angle rather than head-on. I feel as though the diamond illustration went much more successfully than the hand underneath it, the strong geometric shapes make it extremely clear what i am attempting to illustrate. As well as the strong sense of symmetry within the diamond make it appear clean and elegant. However the blood dripping down and the hand under it are very asymmetrical, making it look more informal and less pleasing to look at, however I feel it does accurately represent a blood diamond without having to explicitly explain what has been designed. Giving the viewer a sense of satisfaction when they figure out the meaning behind the work, I feel that with slightly more time and precision put into the work it could become an extremely strong example of blood diamond imagery. A way to achieve this would be by implementing more colours to give it a greater level of detail as well as making it more interesting to look at.

My second design uses majority typography as i felt it was important to create a typography based piece so that both my and my groups work was more varied. Using a block like, sans serif font to display the words “The True Price of Diamonds”, our mantra chosen for this manifesto part of the project. I then included a large, very opaque drop shadow to the entire mantra, by doing this it not only gives more focus to the text itself it also leaves me with a large black plate whereby i can then include imagery relating to the text itself. My initial idea was to draw many different types of diamonds within the black space alongside currency symbols, however i decided to go for something more simple and create a blood splatter effect using a dark red. I like the way this design looks, although when placed on its own the purpose of it becomes somewhat unclear so I feel it would work much more effectively as a title for a larger piece, surrounding it with relating imagery. If i were to create this design again i would like to implement more imagery into the surrounding areas of the typography in order to develop it further.

Final Manifesto Outcome

MANIFESTO design.jpg

For my final outcome for the Manifesto I decided to present this to my group, I feel it serves it purpose effectively and efficiently, displaying all the relevant information in a tasteful, themed and consistent manor. Giving insight into what our manifesto is about as well as ensuring to keep to the agreed colour scheme, using one of my previously created designs and enhancing it further to include the protest name as well as the manifesto essentials. Although this was very quick to create I feel it expresses the groups ideals adequitley. After presenting it to my group we tried creating some different colour alternatives however the original colour scheme seemed to work most effectively. The vibrant blue contrasting nicely with the dull grey in the background. As well as ensuring that the black body copy is still clearly legible.

Presenting Week Ones Work to Peers and Staff

Presentation

After presenting our work to the class we were given feedback on not only our initial designs but also the design we decided to present as our final outcome. While receiving much positive feedback about the groups general imagery, as well as a general feeling of consistency throughout most members. There was improvements that could be made to the chosen final design, as throughout the group we had achieve some very effective examples of imagery that correctly and effectively represented both our protest and the ideals that we had placed within our manifesto, matched with extensive amounts of very accurate and interesting research and knowledge, however the abundance of typography as well as the overall lack of imagery within the manifesto. Since the design chosen was mine I quickly thought of ways to include appropriate imagery. Trying to include any of my already created 4 designs did not work very well, the size and style of the imagery did not match the manifesto.

Oxymoron and Improving the Manifesto

Moving onto the second week and second project of this Field Project, Week two was more focused on the illustration elements of our groups. Tasked with creating a visual oxymoron that did not use any typography and therefore must visually represent the chosen oxymoron using purely illustration. I found this particular part of the project the most difficult week, me and the two other graphic communication students within my group allowed the two Illustration students to take a lead role in this project. However due to the success of the previous week the group decided to use the same work structure as previously, however due to the focus on illustration within this part of the project there was a distinct difference between the graphics and the illustration students work. On the first day of working the group chose what oxymoron to visually represent, initially choosing “Harmless Crime” we then began sketching initial ideas that did not relate to our manifesto, this was done simply to introduce us to the new project and way of working. I found it strange yet challenging when only working with illustrations, in particular the absence of text made it difficult to get a clear cut point across, relying solely on visual metaphors made it so that sketches had to be simple and clear in their message, below are the groups sketches from the first day of working, meant to represent the oxymoron “Harmless Crime”.

 

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oxymoron

I feel as though the initial sketches were very effective in their purpose, that being to acquire a base knowledge of how to represent oxymoron’s visually without the use of any typography. Particularly as a Graphics student i felt this introduction task was necessary, moving onward, the group then went away to create our initial designs.

My designs were influence in particular by Alice’s “Dove Draft” keeping with the idea of the dove representing a symbol of peace and therefore would represent the “harmless” section of the oxymoron i began sketching out ideas for different birds i could draw to represent what I desired in the most effective manor possibly.

my design process is as follows below.

Already having an idea of what i wanted my final outcome to look like i began sketching each of the individual elements that would come together to make my outcome, using the idea of a bird to represent the harmless section of the oxymoron as well as a shackle to represent the crime aspect, linking into slavery and therefore having a loose connection to the blood diamond protest itself as well. initially I simply drew any kind of bird however after placing it into a design i noticed that it did not translate the right kind of message, i then went back and illustrated something that was very clearly a dove. After placing that into a design i noticed that it did not blend into the shackled foot, this meant that it would require additional lines to make it seem like an extension of the shackled foot, my design was also require a revision on the colour scheme as it did not match with the rest of the groups. My final design is shown below.

oxymoron final

For my final outcomes I feel this one works effectively as a visual representation for the oxymoron “Harmless Crime”. The minimalism line drawings make it so that this design could be used as a very effective spray painting stencil, this is a positive factor due to the fact that within the brief for the oxymoron section of the project there was specific mention to explore with more than just digital outcomes, by creating a stencil i feel as though I have done this to an extent. However where i think this design could be improved is to make it relate closer to not only the rest of my groups work but to also relate closer to the blood diamond protest, I feel there is very loose connection however there is much i could have done to make it relate more closely. In response to the feedback given during the groups presentation I plan to create more designs that will hopefully fulfil this.

baggie hand.jpg

In response to my previous work I have created another potential design for the “Harmless Crime” oxymoron, although slightly baffling upon first glance I do like the finish yielded by this design, in particular the hand and the detail applied to it. By presenting a drug baggie and placing a blood diamond within it rather than drugs helps to relate the crime of mining blood diamonds to the crime of drug dealing and taking, as drugs are normally seen as a “victim less crime”, linking in with blood diamonds not often being seen at all or blood diamonds only ever being seen as the clean cut and already refined and sold versions of the diamonds, making it also seen as a victim less crime. This design could be improved by implementing both a background as well as inserting more blending into the bag itself.

The final outcome decided amongst the group was a GIF that is hand drawn and put together similarly to a stop motion animation. Shown below.

diamonds.gif

 

Improving the Previous Manifesto

After receiving feedback for the previous week of work the group set about improving the previous presented manifesto, I improved my previous design by including imagery, the imagery I included was a low poly diamond. Created myself by using an image for reference and made through Photoshop, i think it improves the overall design massively, the images look like they belong in the correct place and help to give the manifesto a more vibrant and attention grabbing finish. I did not need to change much about the rest of the design as I felt I used the space very well previously, the design simply needed to include some imagery to make it look more interesting.

poster design 234232.jpg

Low Poly Work

Deconstructing The Practice of Others Within Low Poly

Giselle Manzano Ramírez

Giselle Manzano Ramírez is a Colombian born, Brooklyn based graphic designer.

Her Illustration project “Low Poly / High Poly portraits” has received press from national and international media such as Adobe Illustrator, DesignTaxi, Digital Arts Online, Fubiz among others.

The majority of her work is low/high poly styled portraits. The way that she creates these portraits is relatively simple, to begin with she picks an appropriate subject, preferably a face that has a large amount of varying colours and sharp contrast as these make for higher quality low poly portraits in the end. After this the face is then cut up into multiple different sections and the contrast/saturation is changed slightly on the different sections, this makes the colours pop out more prominently. The different sections are ten combined back together sing Photoshop so that the face becomes whole again. The next step is to begin creating a mesh like grid on top of the face, enrapturing the different areas of light within triangles. This is continued throughout the entirety of the face. Once this is complete the file is loaded into illustrator where each point of the every triangle is connected until the face becomes a complete mesh. Finally each triangle is then coloured using a single shade of colour approximate to the skin that it is covering, this is then repeated throughout the entire face until the mesh is not longer visible and every triangle has been filled in. I like the finish that low poly work yields, alongside its easy to understand work process means that I would like to produce low poly works of my own.

Charlie.png

This is an example of Gisele Manzano Ramirezs low poly portrait works. The subject of this piece is famous silent film actor Charlie Chaplin, the use of an extremely famous actor as the subject makes the work more recognisable, the colours used are not that which reflects accurate skin tones, this makes the work more abstract and fits in nicely with the shades used in the background and the unrealistic look of the low poly style. When viewing this piece my eyes first look to the centre of the face, I think this is due to the fact that there is a much denser concentration of polygons located there. This in turn also makes  those areas look more realistic. I like the way that light is captured well and reflected in this piece, the contrast in concentration of triangles in various areas of the face, for instance the areas with the lowest concentration of triangles is the hat, this works well though since the area is very dark and therefore does not require such a large amount of detail. I like the finish that this work yields, the clean cut and high contrasting colours make the finished work look very professional and with the relatively low creation time I would like to create my own examples of low poly portraits.

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This is another example of Giselle Manzano Ramirezs low poly portraits, this example has an extremely high number of polygons within it. Upon first inspection the viewer may mistake this for an actual photograph. However the brighter areas show the borders of some triangles and gives the polygon finish. The subject for this piece is Kanye West. The lighting for this piece is accurate and realistic, it also matches nicely with the shades of purple and pink within the background. The focus of this is piece is the entire face as the concentration of polygons is consistently high through ought the subject. This makes the work highly demanding to first view as all the minute details are visible all at once, almost making it overwhelming at first glance. The rich shades blend the colours more naturally creating a smooth finish in darker areas.  This work has been creating through direct observation, this piece would have taken a very  long amount of time to create due to the fact that each individual polygons would have to be filled as the artist slowly made her way through the various areas of the subject.

Creating My Own Low Poly Work

To create this piece I first had to acquire the photo from Google I decided to use a secondary image for my first attempt as it would make grasping the concept of creating a low poly portrait easier, allowing me to focus more on the application of the techniques as opposed to ensuring a high quality and appropriate image has been captured. After this I then began encasing each separate area of light within a triangle, each triangle was drawn using an extremely thin brush of one pixel wide. I decided to make this “mesh” out of a bright white colour so that the mesh would never become hidden in front of the image, making it easier to complete. After this mesh covered he entirety of the image I then began colouring each individual triangle an appropriate colour that I felt accurately represented the colour tone that was encased within the white borders of that specific triangle. to do this I first outlined a chosen triangle by following the white lines with a pen tool and then selecting “make selection” after ensuring that the feathering option was disabled I clicked OK, I then used the colour picker tool with one of the “X” by “X” average settings, this means rather than selecting the exact colour that that specific pixel is, it instead creates an average of all the pixels within the area. I continues this until the entire mesh had been coloured.

Low Poly Diamond frameLow Poly Diamond

Placard

For the final week of the project we were tasked with a Graphics related topic, creating at least two final outcomes in the form of placards, one was to be purely typographical and another was to combine both typography and imagery. Since the last two projects went smoothly using the design process that we were using we have decided to do the same again, however because of the shift in subject focus, it on being on Graphic Communication, the group have decided to give the three graphics students a more leading role within the group. To begin this part of the project we started coming up with slogans that could potentially be used for text on a placard, as well as the original group mantra “The True Price of Diamonds” we came up with these slogans as well;

  • Clean cut doesn’t
  • Lives weighted, wrists weighted
  • No money for your luxury
  • Diamonds are a war efforts best friend
  • Cut clean conflict
  • DIEmonds
  • Under pressure
  • Carbon cult

Further Slogan Included:

  • “Diamonds are a girl’s best friend” – blood diamonds are a ??? best friend
  • Insurgents best friend??
  • Murderers best friend??
  • Rolex slogan-
  • “A Crown for Every Achievement”
  • De beers slogan-
  • “A Diamond is forever”
  • ALROSA slogan
  • “Real is rare”
  • Diamonds are made under pressure.
  • Shining like a diamond
  • Diamonds shine while slaves bleed.
  • Diamonds are a war efforts best friend.
  • They really are “Heart Stopping”

I think these slogans are very effective at doing what they are meant to do. They are all punchy, memorable and carry a strong message that can easily be remembered. These then became our final slogans so the group set about creating initial designs, we met up several times during the week to compare drafts and sketches as well as to share new ideas. We knew that we wanted to continue with the same colour scheme as it seems to have been very effective in the past, the silhouette based designs seemed to be most effective, so we decided to create designs that use silhouettes as well as being inspired by Jake’s previously created work using screen printing and stencil type finishes.

(SHOW PICTURE)

Designing My Placards

For my Placard design I not only used the slogans that we, as a group agreed to use, but I also went further to research the slogans of companies known for being involved in the purchasing of Blood Diamonds and incorporating their slogan somehow into a graphic placard design.

An example of using a companies slogan is seen on the bottom right, using Rolex’s slogan of “A Crown For Every Achievement” by taking this slogan and creating a pile of crowned skulls helps to represent the people killed simply for the diamond rings that people could be wearing on their hands. I think this possesses a very powerful message and find the ideas behind this design is my personal favourite, although I feel the design could be vastly improved by simply spending slightly more time implementing more detail into both the crowns and the skulls, implementing more variation into their design would help to make the design much more impact-full and overall a far more powerful placard. More striking colours for the text and background could also be used to make it pull more focus when displayed within a large crowd of people.

For this part of the project all members of the group brought forward previous imagery that was created during the manifesto stage however was not used within the final manifesto outcome. We decided to use some of this imagery due to the fact that the majority of it had already been presented and the majority of the feedback the group received was extremely positive.

In terms of design mine and my groups personal favourite was the placard with the slogan “Carbon Cult” on it. Using a previously created image from the manifesto week I then repeated the slogan to fit the shape of the image, I think this is an improvement over just simply using the imagery. I also ensured that all of my designs fit the agreed colour schemes, overall I like all of the outcomes I have created, they all display our protests message using a combination of imagery and typography.

 

After being brought up for presentation we received overwhelming positive feedback about our designs overall, stating that our groups imagery was one of the strongest out of all the groups presenting that day, however if i were to continue working on placard designs i think I would benefit massively from exploring further experimentation with the typographic elements of my placards, Possibly experimenting with shadows and different font being used to exaggerate certain words and phrases that I felt needed to be seen with more urgency or I wanted to give more impact to over other words.

The Protest

The following day after presenting our Placard outcomes, a live protest was organised around the university campus where we would be given the opportunity to showcase our work as we walked around in order to evaluate how effective our outcomes actually were out in the world. Noticing what elements worked best when viewed from a distance, when walking around I noticed that the purely typographic placards that boasted large block text and sharp contrasts in colour worked most effective, when combined with a snappy and easily memorable slogan the effect they had was hugely positive and striking. I found my design would have worked much more effectively if printed onto a larger paper size than A3, however due to time restrictions I was able to get anything larger before the protest began. I enjoyed the protest as a whole as it gave e an opportunity to be part of  protest for something i felt passionate about

Below are photo examples of both the protest in general as well as photos of our groups designs that we chose to print out.

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Evaluation

What went well?

Overall I feel the second half of the field project went more successful, the second group i was placed in worked much more effectively in terms of collaboration, cooperation and communication. Within the second part of Field I think the most successful part was the placard Graphic project, I feel this way due to the fact that there was very large volumes of work produced and it was mostly extremely positive and completed to a very high standard.

What did I learn?

Throughout these two projects I have learnt a plethora of new skills, some of the most prevalent include; vasts amount of knowledge on both blood diamonds and Bullying, I have used Adobe Illustrator throughout the second half of the project so I now have a much higher and more complex understanding of the tools, techniques and processes involved within the use of the various different tools available within Adobe Illustrator. This has not only helped me thoroughly throughout the project but will continue to improve my work over the course of my three year degree. Working in groups has also taught me valuable communication skills as well as due to the fact that this project has had mini deadlines every week rather than one large deadline at the end it has forced me to keep organised and watchful of what work I do with my time, ensuring not to leave everything until last minute.

 

What didn’t go as well as expected?

Within the second portion of the Field project I felt the Oxymoron week did not go very well for me in particular, although combined my group did produce some beautiful looking outcomes that carried strong and memorable messages, I felt I personally did not contribute enough during this week, instead hiding behind the fact that it was an illustration week so I let the Illustration students take a very strong lead role within the work for the duration of that week.

What would I do differently next time?

Next time i would like to experiment more, in particular more so within physical outcomes. I feel it would be extremely beneficial to me if I were to stretch my designs further than simply using digital mediums to produce my outcomes, taking inspiration from my group members to experiment with light and hand drawn sketching. although I feel these outcomes may not be as high quality as my digital work, it would still be worthwhile to learn more hand drawn based skills. Giving my work a greater variance and possibly discovering skills that I was unaware that I possessed.

How did I use my skills to contribute?

My skills remain within the digital fields of design, so throughout the project I was combining initial sketches that me and my group had completed alongside making designs of my own, providing the final outcome for the manifesto as well as multiple final outcomes that i presented for the placard project. Alongside this I also presented many experimentation outcomes for the Oxymoron project, however other designs and concepts were taken on to create the final outcome chosen for that week.

Did I attend, engage and commit fully to my project?

I felt I engaged very well with my group members, responding to designs posted within the group chat giving critiques and positive feedback, attending every day we decided to meet up within University as a group, I committed well to this project, submitting outcomes for every project and offering my opinion when needed. However I do think i could have collaborated with my group more in particular during the Oxymoron project week.

How has the process helped me to develop as an Illustrator / Graphic Designer?

I feel these project have developed me as a Graphic Designer due to the fact I have worked so closely with those who study other art based degrees, learning the different approaches that different people will take to the same work has opened my eyes as to how I can approach the same work. In a way I can now look at a project from the view of multiple people after learning how the others in my group tackled the problems that presented themselves during tough times within these two group projects.

How did I consider the audience, tone and communication of the project? Did it change or evolve during the project?

The tone did not change much during our project, we knew what approach we wanted to have and I feel it stuck from week one all the way until the day of the live protest, I am very happy with the way these projects worked out and would take great benefit from doing further group worked with students from other disciplines in the future.

 

 

Design As Activism “Field” Project

As a preliminary task for a field project, We were tasked with a group project. The task is to create a social campaign that serves to bring light on a mutually agreed social movement.

To begin research and idea generation for this project, the group of 5 simply discussed what issue could potentially be highlighted and how it could be brought to light.

Cycling through a plethora of concepts and initial ideas, we discovered that the theme of anti-bullying seemed to appear often as well as the group seeming most confident in proceeding on with an anti bullying campaign. However what part of bullying was to be specified?

After more thought the group were happiest and most confident in addressing the problem of students economic backgrounds should not influence the way they are treated by others, more specifically within this issue the group pinpointed the issue of individuals being “labelled” based upon the brand of clothes they are seen wearing, if deemed cheap they may be subjected to unfair treatment, discrimination and a certain aspect of isolation throughout life. Negatively affecting their health and confidence, there are real world examples of this issue causing problems as well as potential solutions to this issue, a school in northwestern England has banned the wearing of Canada goose and Moncler jackets in order to protect disadvantaged students.

After this I then moved onto researching how to create a successful social media campaign. understanding that there are many main steps to ensure that the campaign you create is effective and delivers the message successfully. Firstly the group must ensure that the goal of the social media campaign is fully understood to all group members, what impact is hoped to be achieved by the end of the project. Secondly a list of what channels to use to promote alongside what content is to be produced, this is important due to the fact that certain media will require unique pixel sizes

This idea will be presented through; A poster, video advert, a quiz as well as including a collection of gifs, viral images and the creation of a Facebook/Instagram trend. something we noticed very early within the creation process was the fact that many expensive designer brand shirt looked extremely similar to very cheap clothing, however due to the fact they simply have the designer label the person wearing the clothes is often judged differently.

Schedules are also vital within the creation of a group project, alongside vast amounts of communication between the group members in order to ensure that the different medias and channels of work link together effectively as well as the fact that colour schemes and layouts need to be similar in some respects. The supporting visual content needs to also be effective, using a consistent theme with intriguing colours, typography and illustration. Since the campaign will be seen on digital platforms it is very important to place them into context, in order for them to ensure that they worked effectively within the context they are planed to be placed within.

Finally it is vital for the members to analyse and adjust accordingly once the feedback, ensuring that the work does not appear dated or fail to reach the target audience effectively.

Naming The Social Media Campaign

Initially struggling to find an appropriate name for the campaign the group decided to name it “Materialistic Branding”, effectively encapsulating the ideals of the movement while still being punchy and memorable. However we later could find that this name could be improved and decided to re-brainstorm ideas for a name, coming up with names of “Poverty Proof” & “Materialistic Bullying”. assisting to translate the impact of the bullying aspect of the campaign. eventually finalising with the name of “Materialistic Bullying” we then moved onto creating a series of initial logo designs.

Logo Design

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After deciding what the project was to be based around the group began to develop logos, each coming up with a few sketches of what the chosen logo could look like, focusing on the element of clothes within my logo concepts, as well as attempting to communicate an essence of cleanliness and clarity by using minimal shapes and including large, open spaces. Since the name of the project was materialistic branding at the time of logo creation I found it effective to include the first letter of each word and attempting to incorporate that into a design. The chosen logo would also decide the basis of the overall aesthetic of the movement, the final logo design was chosen (Displayed below)

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The logo we chose utilises a modern, minimalist, two tone aesthetic, a modern look to the campaign will help to identify the target audience, which was agreed to be mainly school children as they appear most effected by this issue. The colour scheme was decided to be mainly black and white, with small inklings of red.

Within the campaign we decided to keep a main focus on the clothes labels themselves, using them as a means to edit and a full front for the campaign, the layouts of the labels could be used as an influence for posters and other promotional material, giving a certain sub conscious link in between both the campaign and the clothing labels themselves.

Roles Within The Group

My personal role within the group was to create a TV advertisement, focusing once again on the use of labels within clothes i found that there was a large amount of designer clothes that looks extremely similar to cheaply branded clothing however simply the fact that it has the designer label inside the clothing makes it worth an extremely high amount. For my video I decided to focus more on this issue and highlight this fact.

To begin the creation process I first created a brainstorm about what colours, shots and location I wanted to use. Initially I thought about using the photography studio however after thought I began to realise that the TV advertisement background would work much more effectively if it were not bright, plain white rather if it was slightly textured with shadows and other objects to throw off the otherwise somewhat boring background. For my first draft I used the graphics studio itself for filming, alongside using black jeans as the clothes. This not only gave out a heavy contrast but also kept within the colour scheme agreed within the group. alongside using two pairs of identical jeans I also created two faux clothes labels, due to the fact I was not able to use actual brand names, they were adjusted accordingly.

 

As well as only taking a short amount of time to create, I found these labels, once printed out and stuck onto the jeans were appropriate and effective for the purpose they were intended for. However I do feel they would look more convincing as clothes labels if they were either printed on cloth to give them the correct texture when filmed, or by applying filters and effects to make them appear as though cloth was used to print them on. This effect could be created in a number of ways, the simplest way would possibly be by applying a “Texturiser” filter, then proceeding to adjust the sliders until the look was deemed appropriate.

Video Filming

Previous to filming I have decided to create some pre-production files in order to allow my Advertisement to be filmed more smoothly, this comes in the form of a storyboard (Shown Below)thumbnail_image-1.png

Created as a piece of work to refer back to while filming my advert, the storyboard contains both visual and audio information, yielding greater detail overall creating a more effective final outcome. While I do feel it is important to stick to the storyboard and the plans that i have created, it is also vital to learn to adjust to problems, accepting the fact that I may have to bend the rules created by this storyboard in order to work around potential complications.

In order to actually get the filming done for the TV advertisement I will need to use one of the DSLR cameras supplied by the University. I enjoyed filming the advertisement, giving me an opportunity to try something out of the normal in terms of graphics where large portions of work are related to a poster in terms of format and layout, dealing with the complications that came along with the filming was challenging. Learning how to use the camera was fairly easy although I did not have to alter many settings, simply change the level of focus that was applied to the camera shots. acquiring  roughly 5 minutes of footage left me with enough spare shots to be able to evaluate my work before editing it and only use the most aesthetically pleasing camera shots, these were the ones that panned steadily and smoothly in order to match the overall a theme of the video. Upon going into the filming I knew, after much discussion within the group that our desired approach was to use many visual metaphors to create a mysterious kind of atmosphere, this would prompt the viewer to wander what the campaign/advertisement is about, encouraging them to follow the links provided in order to learn more about the meanings and purposes behind the created content. I feel I have achieved giving the audience a hint at what the campaign is about without giving the entire story, prompting them to explore further using the links to the Facebook page.

The meaning behind the video focuses on the similarity of many designer brand clothes and cheaper brand clothes, the only difference being the label. As the video starts you simply only see the label, giving certain presumptions about how each of the items of clothing look, once the advertisement reaches near the end a much wider shot is used to show the jeans looking almost identical, backed up by my research I felt confident to be able to put this message into my advertisement. The tagline “their choice, not yours” help to reiterate the fact that it is your choice to wear the clothes you own with pride, not having to buy extremely expensive designer brands that look similar. As well as this, something that was mentioned very early within the creation process within the group was the correlation between the labels on clothes and the “labelling” of people, making clothes labels vital to our campaign as well as inspiring the hashtag “UnstitchTheItch”. However once the work was compiled together there was not much focus on clothes labels themselves as there was focus on simply the entire items of clothing, seeming to make the advertisement seem a bit out of touch and vague.

The final advertisement uses the colour scheme agreed within the group the white background of the graphics studio contrasted heavily with the black jeans, utilising both extreme close ups and wide shots, alongside having a large depth of field to keep focus on the clothes labels themselves. First showing the labels and then proceeding to show how, despite the jeans being from two very different brands, they are still identical in appearance, slowly zooming out further as the advertisement proceeds on. The audio of the advertisements helps to get across the effect that this issue has specific focus on children within education.

I feel this advertisement could be improved massively by simply having more camera time on the actual jeans themselves within the wide shots, helping to show the symmetry between the two pairs of clothes once the labels are ignored. I feel as though there was a distinct lack of communication within the group, resulting in a lack of correlation between my work and the majority of my group members. However I do feel that the outro screen for the video does correlate with others work more effectively than the video itself.

Our presentation was met with mixed feedback, although the imagery we have created was strong the group itself requires more coherence, this could be achieved by meeting up in uni more often as well as having more conversation within the group chat, as there was bare minimal communication, causing individuals to lose sight of the type of outcomes we, as a group have agreed to create. The feedback I got about my video specifically was that the purpose of the content was unsure, although within my group we had agreed to create almost vague content in order to lure users into wanting to find out more information. It seems this was abandoned by some without my knowledge, however the colour scheme did remain the same which my work matched up nicely with others within that area. Responding to my feedback I am going to attempt to make my video match up more closely with Ben’s by making it slightly more upbeat, increasing the pace and reducing the duration of some of the shot times as well as increasing the amount of camera time on the jeans themselves to help try and make the purpose behind the video more obvious to the viewer. However I worry that due to the next project beginning soon i may not have time to improve my work to a standard that I will be happy with.

 

 

OTHR1 Reflective Journal Entry

My chosen topic for this term within constellation was “Designing With People” within this topic I explored not only the benefits of working with other designers within a project, but also the benefits that come from keeping a line of communication with the customer. Focusing on how this would create a more efficient and effective product and how this process is being introduced on a global scale. Also looking into the effects of inputting empathy within design and looking at examples throughout.

Starting with a short introduction detailing the unit in general, I was excited about what concepts lay ahead of me, I first viewed Constellation as an opportunity to not only learn new things about various new subject areas due to the fact that students from multiple disciplines from within Cardiff School of Art and Design attend the same class, but I also felt that it gave me the opportunity to look at my own practice in a different light, after being informed that I would be referring the knowledge gained from within Constellation study groups and relating it back to Graphic Communication I was eager to learn more.

Beginning the first week by completing an exercise in small groups where any way of that could be used to squeeze a lemon was placed onto a list, with an emphasis on quantity over quality. I found this exercise an effective introduction into the topic area as well as a functioning ice breaker for those within small groups. I found the focus on Designing WITH people, not FOR people, to be a useful outlook and felt it helped me understand my own practice better, serving to hopefully make me more effective and more understanding of my target market/audience later in life in a career within Graphic Communication. I took away many questions from the first study session, after only briefly learning about “Designing with People” I was left questioning what sort of work would follow up in the coming weeks. However I was particular interested by the exercise where we were shown different well known constructed products and asked to list what groups of people were involved in the creation of that product. This made me reflect on just the sheer amount of people that are involved in the conceptual design, funding and actual construction of a product that I had never previously considered.

Moving onto the second week I looked into the protagonists and antagonists of design. Still focusing on the key element of designing with people rather than for people we were asked to design a product from a blind chosen design brief, assisting in the realisation that in order to design effectively, the end users must be involved in the design process and not simply presented with the final outcome and expected to adapt. Within this brief we were asked when we would include others as well as what groups of people we would include, this was a very interesting exercise due to the fact that it appeared that, although everyone involved was taking an art based discipline, the varying areas of Art and Design that we were taking meant that we were able to present many different views and conflicting solutions that related to the way something is designed and made within our own unique subject areas. For example perhaps a Ceramics student would offer a different approach to the techniques and processes that would be present from a Product Design student. It was interesting to learnt about the wide range of different approaches could be taken to complete one single task, as well as hearing the reason behind why different people felt they were more/less effective. Overall I found this exercise very useful in broadening my mind in relation to the concept of designing with people.

Another very useful part of this session was learning about explicit and implicit knowledge, realising that others gain a natural base level of knowledge unique to their work area, perhaps unknowingly, alongside learning that within that area is the vast majority of an individuals knowledge was extremely surprising to me. It is also very unique to individuals due to the fact that Tacit knowledge is very hard to share, it is very much knowledge that is naturally picked up “On the go”. As well as the majority of creative knowledge being placed within the tacit category, perhaps this is the reason why experimentation and building portfolios is such a vital area of Art and Design. Within this session was also a small amount on essay writing itself which I found useful when it came to writing my 1000 word essay paper on my chosen topic.

Testing is an extremely important part of the design process. Especially if there is a focus placed on the “Co-Design” aspects of the product creation. Typically the design process begins with the team empathising with the audience to gain an understanding of the needs of those they will be providing for, following on from this the problem is then defined further in order to gain a more clear vision of how that problem will be solved by designing the product within the brief. Ideas and concepts then need to be formulated followed by an initial prototype, the prototype then needs to be endlessly tested with those who will be using it once it is deemed safe, if the prototype is not satisfactory then a step back is taken to remedy the problem, perhaps more empathising is needed to better understand the users, ensuring to always retain the knowledge gained from the initial tests and not abandoning previous ideas. Learning from mistakes becomes a vital part of the design process, any area where a response is given from the users becomes extremely important as you will not see the full picture if you are not collaborating with not only other designers, but also with other users.

Referring back to the “Empathising” section of the previous paragraph, learning how to empathise with your users is extremely important and needs to be achieved before any further areas of the design process can begin, understanding the needs of those who will be using the product allows you to not only create a more effective product but makes a closer connection between designer and user as well as making you a more effective and efficient designer. I learnt that empathising can be achieved in many different ways, whether by engaging directly with the users by participating in interviews with those who would be affected by the creation of the product. Or by simply conduction studies on users by monitoring their needs, likes and dislikes you can begin to think like they do, ideas can then be translate back to the team of designers and an effective concept can begin to formulate.

Overall I found this Constellation topic useful to my area of practice, learning valuable lessons such as working with others as well as learning the basics and fundamentals of empathy with the concept of Tacit knowledge being introduced to me i now understand that in order to gain the more Tacit knowledge of users you must collaborate with them in more ways than simply assuming how a product should be designed by interacting more closely with them you will uncover greater amounts of tacit knowledge and overall create a more effective product. If i were to be involved in more sessions within this topic I feel it would personally be improved by including more examples of designing with people within my own practice area, as although multiple examples were given throughout the weeks, very few of them seemed to relate to Graphics specifically, finding examples myself was difficult as I was not sure what to search or where to search, overall noticeably extending the time it took to write 1000 Essay paper on empathy and Spontaneity within Art and Design.

Workshops & Reflections

After Effects Workshops

In order to assist with learning the tools, techniques and processes within After Effects I was involved in an Adobe After Effects workshop. This workshop helped me understand more about key framing and paths within After Effects, I found this useful as I do now understand how to alter the path of a key-framed shape/object. This is something I was in particular looking for within my animation as I found that simply key framing the position made the movement look very robotic, which could be useful in some instances, however for me personally, I am trying to create fluid transitions and so being able to alter the path of an object by curving the separate anchor points of a key-framed path meant being able to make more fluid motions when rotating text and by having the main focus of my animation being Kinetic typography, learning the correct way to do smooth transitions was extremely vital. As well as this i learned about Easy Ease, used to help make animations more interesting by speeding by certain parts and slowing down others, helping to achieve a feeling of motion within a normally quite static animation. I will be using this for my entire animation as I feel applying Easy Ease to my key-frames will only benefit my animation.

“Scanimation”

 

 

 

“Work Presentations”

Storyboard (seminar)-Recovered

Movement Evaluation

For this Movement based project I was tasked with creating my own movement, alongside creating my own ideological movement I had to create a memorable tag that described my movement, an “ISM” that would be used as a label for the issue that my movement was representing. I would create awareness for my movement by creating a short animation within Adobe After Effects alongside using a combination of other Adobe programmes including; Adobe Photoshop, Adobe Illustrator and Adobe Premiere Pro to assist in the creation of my animation.

To begin this project i first spent a week doing both general research into animation as well as brainstorming what my movement would be about. This took slightly longer than I expected, eventually stretching into two weeks until i had decided what animation techniques I would use, I thought my research was very beneficial to me as I initially was going to create a stop motion animation due to the fact I am not familiar with animation software, however I am very experienced with working with Film and DSLR Cameras, as well as the software that goes with that particular equipment. However after some research I found kinetic typography to look very interesting so I decided to accept the challenge of learning new Adobe programs in an attempt to create this new animation technique effectively. After some more research into Kinetic typography itself I then moved onto experimenting within After Effects.

I found learning After Effects to be the most challenging part of this entire project, having minimal previous experience with this particular program before I was forced to start from the beginning. I dedicated roughly 1-2 weeks of this project to sketching out ideas within my sketchbook and generally learning the different tools and key-frames available for use within Adobe After Effects. Although my ideas for my animation would change frequently throughout this project i found it extremely useful to participate with some general After Effects experimentation, having both a workshop within class and practising for several hours to develop my skills further while away from University. Both of these were extremely effective in enhancing my skills, however I found that the workshops within class hours were very simple, whereas I was attempting to practice much more complex techniques while outside of class, this part of the creation process was frustrating due to me lacking the experience with Adobe After Effects to be able to clearly see where and how severe a problem was within my animation experimentation’s. This alongside the fact that I found Adobe After Effects seemed to crash often, forcing me to lose large chunks of work and in general, slowing the creation process significantly. However I did find that creating my own experimentation’s useful, if I were to create more I would like to experiment with animation animations rather than simply just text, as well as condensing the amount of text on the screen at one time down while still being able to get my message across.

Once I felt i was experienced enough within Adobe After Effects, I moved onto the planning for my final outcome. First creating a plan in the form of a rough storyboard, while the storyboard outcome itself was not useful due to the fact that i changed my ideas several times after creating the storyboard I found it useful in the sense that it allowed me to realise the errors in what i was planning to create, realising that I would need more imagery in order to make my animation interesting enough and being forced to alter my plans to an extent.

I created my final outcome over the course of a week, due to more time being needed to research as well as spending additional time creating a second set of experimentation’s and sketching illustrations within my sketchbook to be used within the final animation I found myself very short on time to create my final outcome. Because of this there are a few elements of my animation that I would like to improve, I feel if I were to redo this project or be given additional time I would firstly improve the overall colour schemes used, I feel that simple changed such as reducing the harshness of reds and some blacks used would make my animation much easier and more enjoyable to watch. This alongside simply spending slightly more time going through my animation and perfecting some of the transitions and animations that do not feel quite as clean as others I have created.

Overall I feel I have created an effective animation that persuades and informs others of my ideological movement, utilising a plethora of different animation techniques that use both typography and Illustration, I feel i have been adequate inspired by my research, keeping myself informed about whats out there in terms of animation and ensuring to analyse others works before creating my own, understanding how to make high quality animations as well as reflecting on the work I have created, spotting where I can improve for next time as well as seeing where my strongest points are within animation. I also feel I now have sufficient knowledge and experience within Adobe After Effects to move further into animation, perhaps looking at more complex techniques that would yield higher quality results or shorten the amount of time it takes to create the same animation. I enjoyed this project and would like to animate more in future projects.

Deconstructing The Practice of Others

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This first piece uses minimal colour, containing only different shades of grey and white for the background. Although the piece contains quite a large amount of body copy, the large contrast between the two colours opens it up and creates an effective illusion of more empty space but ensuring that no body copy is placed within the white spaces, leaving them blank. This follows the basic rules and outlines of Swiss Style, placing text and shapes either vertically, horizontally or on a 45 degree angle. The empty white spaces assist in leading the eye into the two different paragraphs of body copy, focusing attention on firstly the top left hand side of the page, before scrolling all the way down the left side of the page, to then be led onto the large grey text seen in the bottom right corner. The work also uses a clever layering of text and image to help carve a path for the eye, most evidently seen below the first paragraph of body copy where the L of clean is extended vertically, protruding into the paragraph itself, forcing the reader to scroll downwards after reading the first paragraph, leading them closer to the second paragraph.

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Boasting a seemingly more chaotic style, this particular example still uses the large headings to lead the eye diagonally across the page alongside, similarly to the previous example overlapping headings with body copy to “interrupt” the path of the eye, allowing the small point sized body copy to demand much more attention than it normally would if it were left without an overlap. the extreme contrast between the jet black of the body copy and the bright white of the headings is also effective in diverting the path of the eye into new directions. This process seemingly gives the small, black body copy a greater presence on the page than the extremely large and obvious white headings. Perhaps it is the position of the body copy, not only in relation to everything else but that fact that is the central within the page alongside the fact that it is placed on the very top layer so it overrides all that it is placed on. All of these things combined make it so that a not only is a small point sized paragraph of body copy now almost the centre point of the entire poster but also the sheer size and white colour of the headings still make it so that they force themselves into the viewers attention so that a diagonal path of the eye is still achieved, reading the three headings in the correct order. The grid system seems worth mentioning as well within this piece, while there is a literal grid designed in the background of the work, it seems to be being ignored almost completely. When I look at this piece it looks as though someone has created a very neat and structured Swiss Style art work, using the gird system as a border for text etc. However it seems as though once that has been completed the poster has been thrown and shaken, distorting the headings and body copy yet still allowing them to retain their organised structures while making their positions on the page seem chaotic, this is perhaps most easily noticed along the bottom of the page, when four clear sections are still within their grid system however they have been rotated slightly onto their side, appearing organised, yet still chaotic. perhaps this is the way the piece has been created, first beginning as a traditional Swiss Style piece then, without adding or subtracting any content the designer has completely redesigned the layout, leaving the original grid system in the background. I find this an extremely interesting piece, it seems to rebel against the rules of Swiss Style yet in an entirely new way, still obey many of the rules to make it a Swiss Style work. Much inspiration could be taken from this work, when examined carefully I think it could reveal a large amount about the way in which i could design my own poster, perhaps rethinking the movement as a whole the same way I personally feel this piece does so effectively.

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Following the grid system more traditionally than the previous piece, this particular example plays in particular on the angles used within Swiss style, upon looking at this piece I find that the effect of orienting everything on a slight angle does not effect the legibility, keeping it clear and easy to read however gives the piece a more dynamic and interesting finish. The idea of putting body copy on an angle made me thought that it would hurt the legibility of the text however upon viewing it used within a poster makes me realise that if anything it does seem to make it more legible, this is a useful thing to remember when creating my own poster the possibility of using diagonal body copy and headings will allow me to explore a much wider range of layouts. However i will need to watch what grid i use carefully, as the diagonal text will not flow across columns like regularly orientated body copy, potentially looking cluttered if the placement and angle are not thought about and planned out extensively. The path of the eye is effective, forcing the viewer to read the information in the correct order however still having a large heading so that it helps to draw attention across from the right hand side of the page over to the left side on the body copy has been read. A larger array of colours have been used than most Swiss Style posters, mainly consisting of orange and black shades with a white background, the heavy contrast makes the colours look more vibrant, giving them much more impact when viewed on the page.